It’s time for Otomate’s annual Otomate party where they release the latest information on 2019’s upcoming games. This year they announced around 11 new titles (some of them being mobile games/apps) over the course of two days (8th ~ 9th September) as well as sneaking in some titles that will be ported to the Nintendo Switch. So let’s dive into the announcements.
Crimson Clan was announced on June 20th, 2018 as a collaboration between two game companies Taito and Otomate/Idea Factory. It will be a mobile game, available on Android and iOS, and is projected to release in 2018.
I haven’t seen a lot of posts discussing it and even though its a bit late to talk about this announcement I thought I may as well just make a post about it. This won’t be an in-depth following of the project like my usual “Otome Watch” posts, this is just going to be a one off to give it a little limelight.
This post was originally supposed to be attached to the Otomate×Nintendo Switch announcement post but because of brevity sake I had to cut the post short so it’ll be easier to read. Keep in mind this post is mainly directed to consumers of otome games from Otomate to help inform about the Nintendo Switch. Apologies if I get anything wrong.
On the 10th May, 2018, Otomate made 12 game announcements in this month’s issue of Dengeki Girl’s Style as well as publishing tweets on their official twitter relating to their switch to the Nintendo Switch (yeah I know a lot of people made the same pun but bear with me here). The game announcements included ports of previous PS Vita/PS4 games to the Nintendo Switch as well as exclusive Switch games in development as we speak. This could open a new door for Otomate’s games being on a hybrid console that allows you to play on the go or at home on the TV, that’s if this move is successful with Otomate’s current consumers (some, if not many, of whom may not even have the Nintendo Switch at this point in time).
I’ll go through the titles announced, giving my thoughts and theories. I’ll try to update this post once I get my hands on this months issue of Deneki Girl’s Style, but for now I’ll be writing on what I’ve heard and what Otomate has released on their twitter account.
Otomate back at it again with their mobile game release. This one has been in the oven for quite a while where it had been announced back in 2016 with no set release date and had been quiet for 2 whole years until just recently when it poofed out of thin air to be released in app stores.
So Dance Trips seems to be some kind of project between Otomate and Kenjiro Tsuda. I don’t know why but the subtitle or extra text would always mention that its “Tsuda Kenjiro x Otomate” as if it’s Tsuda’s idea with Otomate to have this BDSM strip club where he’s the owner and Daisuke Namikawa, Tetsuya Kakihara and Wataru Hatano are his strippers. Like, I’ve seen a couple of pics in B’s Log promoting this game where there’s photos of him showing the voice actors their characters and some other papers lying on the table so it makes me wonder how much was Tsuda was involved in this 🤔
Happy Valentine’s Day Y’all!! A very, very belated Valentine’s Day post by yours truly 😆
Anyway, what a great idea of a day to spend time with your significant other… or your favorite voice actor just whispering in your ear for a good solid hour. Yes it’s been a while since I last reviewed a drama CD and it may even be the first time I’ll do a proper review on an Otomate brand drama/situation CD.
As you can tell from the title I’ll be reviewing one CD from the Ore-sama Residence -Saionji Sankyoudai- series by Otomate Records.
So sit back for the day, maybe buy a few discounted valentine chocolates to nibble on (if there is still any left on the shelf) and just be transported away into any Drama CD of your choice. I don’t care if it’s no longer Valentine’s Day. Treat yo self. Meanwhile, here’s my review on Fuji Saionji’s CD.
LibraryCross∞ is Otomate’s latest mobile game. It was developed with the help of Wright Flyer Studios and had been delayed for quite a bit until now… though you’ll never guess why it had been delayed until I reveal it later into this review. The mobile game centers around a group of strangers finding themselves trapped inside a library. It is also a crossover of a select few Otomate games, where the heroine would explore their worlds by jumping into a book.
Otomate has also planned for an anime to be made in the future (of course they are), which may mean that we’ll see Otomate characters crossover in anime form too–which won’t get weird whatsoever when there might be characters with the same voice actor talking in the same scene (just kidding, I’ve yet to see characters with the same voice interact in the game).
This review is gonna be mighty quick and messy because….. yeesh, I just can’t bring myself to play it anymore but I also feel like I should talk about it on this blog. Fair warning, this review might be biased because it’s heavily based on my opinion. So if you don’t want to be swayed by my opinion and you want to give this game the benefit of the doubt, I’d suggest trying it out and form an opinion by yourself.
It’s that time of year again. Otomate holds a big party for about 3 days to announce new games and stuf, if you want to witness it first hand you’ll have to purchase tickets to attend otherwise you’ll have to wait like the rest of us until Otomate party is over and they start uploading new trailers to their youtube channel.
Of course, I am of one those people who just waited for things to be announced on youtube. For once I’d like to attend just to see what’s it all about on the inside of Otomate Party, but I’m guessing it’ll be a long time until I get the chance to go lol.
Sengoku Night Blood is an ambitious mobile game, that is collaborated between Otomate, Marvelous and KADOKAWA. The mobile game is the starting point for a multi-media franchise, or so Otomate prolly hopes for.
I’m a little late to the party on reviewing this, mainly because something happened last month I couldn’t get around doing it, but hopefully my input on this game is still welcomed (even though some people may have already forgotten about this game). I’ll be quick about this review while putting my two cents on what I think about this game.
Psychedelica of the AA-Nisus (or for the long version: “Psychedelica of the AA-Nisus. Snowdrop and Via-Kaleido stories for children”) is the second game in the Psychedelica series from Otomate, the first being Psychedelica of the Black Butterfly. It features a fully voiced cast–yes, the heroine is voiced and the voice actress does a great job at it. Artwork is done by the artist from the first game, Satoru Yuiga.
It is a ‘gothic romance’ set in a medieval fantasy where it focuses on this one town that has been cursed in an eternal winter by, what the locals suspect, a witch who’s eyes would glow red. The protagonist is Jed, having been raised as a male to hide the fact that she has the witch’s red eye, who acts as a peace keeper between the clashing clans–the Wolf Clan (Wolg) and the Hawk Clan (Falj ?, I’m not sure how to translate ファルジ). While the power struggle between the two clans over the town continues, a suspected serial killer called the “Black Shadow” has started to cause unrest within the town…
Just a heads up, this review will be from the point of view of someone who hasn’t played the first game. I won’t get the references of that game made in this game so I’m sorry.
»Spoilers start from here onwards!«
If you don’t want to be spoilt then click here for my final thoughts
Honestly, this game is best played knowing nothing much beforehand