[Otomate×Nintendo Switch] The Pros and Cons of Otome Games on the Nintendo Switch and Playstation Vita

This post was originally supposed to be attached to the Otomate×Nintendo Switch announcement post but because of brevity sake I had to cut the post short so it’ll be easier to read. Keep in mind this post is mainly directed to consumers of otome games from Otomate to help inform about the Nintendo Switch. Apologies if I get anything wrong.


So What Does Switching to the Switch Mean?

Pros and Cons of the Nintendo Switch and Playstation Vita


Many of you who have been keeping an eye on Otomate’s ventures and business decisions know about their past decision of porting previous PS Vita games to the PS4. To give a summary of Otomate’s short history with PS4, their first PS4 port released back in July 2017 with Hakuouki Shinkai Fuukaden with Diabolik Lovers Grand Editions being the last to release in March 2018. There were 5 PS4 titles in total that were released before they announced the cease of development of PS4 versions of Kurenai no Homura and Variable Barricade in February 2018. Because of this short relationship with the PS4, some, if not many, fans are a bit wary about ports to the Nintendo Switch–which I guess is understandable.

Now the reason why the PS4 ports didn’t work is because not all of Otomate’s consumers own a PS4–I can probably guess that some/many bought PS4s afterwards just because of the announced ports–which explains the disappointing sales and could also explain the pull out of partnering with PS4. However I don’t think we know the whole story of behind the scenes so we can only assume things.

With that said, I have a feeling that a majority of Otomate’s consumers don’t already own a Nintendo Switch. Some may even feel like there’s no need to buy one in fear that things will end up just like the PS4 ports, which in turn adds more risk to Otomate’s move. I’m not sure how obliged Otomate is to Nintendo to make sure all the titles they promised is made, or if there’s a sturdy contract making sure they can’t back out no matter how much profit they lose but I think the move to the Nintendo Switch will be a good benefit to Otomate’s games if everything pulls through.

Which leads to me running down on the pros and cons of the Nintendo Switch alongside the PS Vita. Kind of a comparison between the two consoles but this is purely to help inform the advantages and disadvantages of both consoles before you totally dismiss it.

I’ll try my best to get accurate information but keep in mind I don’t own a Nintendo Switch myself so I don’t have a lot of experience with the console hands on…

For brevity sake (again) I’ll sum up everything in a table of comparison between the two consoles:

PS Vita vs Switch table

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Table of Contents:

  1. Console Type and Release Dates
  2. Technical Aspects/CPU/Backwards Compatibility
  3. Battery Life
  4. Console Storage
  5. Removable Storage
  6. Display/Screen Resolution/Console Dimensions & Weight
  7. Features
  8. Controllers
  9. Portability
  10. Home Console Option
  11. Games & Software
  12. Regional Limitations
  13. Digital Distribution (Nintendo eShop | Playstation Network)
  14. Localisation
  15. Future Prospects for the Console
  16. Price

If it’s too much to read (because this post is really long) I’d suggest at least read items 4, 5, 9, 10, 13, 14 and 15 found in the table of contents above.

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—Console Type and Release Dates

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nintendoswitch

▷ Nintendo Switch is a hybrid console (portable and home console)

▷ Released worldwide in 2017

▷ Currently there are no different variants of this console

ps-vita

▷ Playstation Vita is a portable console

▷ Released in Japan in 2011, released worldwide in 2012

▷ There are two variants (First Generation and a revised version Second Generation which is more prevalent) plus a non-portable variant for the TV (Playstation TV)

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—Technical Aspects / CPU / Backwards Compatibility

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nintendoswitch

▷ Has 1x USB 3.0 port and 2x USB 2.0 port on the dock. 1x USB Type-C on the unit/display (where in theory you can use a USB Type-C chargers to charge it instead of the dock, however it seems like using third party docks or other chargers may mess up your switch so best not to use other chargers for it)

▷ Has a headphone jack found on top of the unit/display, speakers can be found in the bottom half of the display

▷ When in its dock it will display sound and visuals through the TV connected so your sound quality may vary

▷ Has a brightness sensor that automatically changes the brightness depending on the light level in the surrounding area

▷ Has a kickstand on the unit/display to stand it on flat surfaces like a table or floor

▷ Physical games come in thick cartridges known as the ‘game card’–might be the same thickness as a 3DS cartridge but quite smaller than a 3DS cartridge and SD card

👎 Said cartridge does not taste good when you lick it–to prevent young children from swallowing it–so a big bummer for cartridge licking lovers

▷ Nintendo Switch has a system-on-chip known as Nvidia’s Tegra X1 (to be on par with other home console specs)

▷ Octa-core, CPU core clocked at 1.020 GHz (compared to PS4 with 1.6 GHz CPU)

▷  For now the backwards compatibility is limited to having older generation console games (NES games have been confirmed to be free with Nintendo’s Monthly Paid Online Service) on the Switch, but nothing too recent like the Wii or Wii U (God knows if Nintendo will ever port 3DS games to Switch).

👎  They do plan for porting previous titles to the switch, however that may require you to double purchase a game you already own on a previous Nintendo console

ps-vita

▷ Has a headphone jack located on the bottom of the unit, it also has the option of  audio coming out from the speakers in the console

▷ Has its own unique type of charger port, however the second generation model has a micro usb Type B port for charging

▷ These charging cables were also used as a way to connect your PS Vita to your computer to transfer photos, music etc. You could also back-up your PS Vita’s data on your computer this way

▷ Physical games are also in cartridge form. It’s about the same size of a switch cartridge except its much thinner and doesn’t taste terrible

▷ Quad-core CPU powered by PowerVR SGX543MP4+, said CPU power is noted to be halfway between a PSP and a PS3

▷ The game is backwards compatible with PSP games as well as PSone games

👎  However you will need to purchase and download it, which is a bummer if you already previously own a PSP or PSone game and will have to purchase it again

👍 But I have a feeling if you purchased a PSone game on your PS3 or PS4 you can also download it on your PS Vita which is a plus

👍 Most PSone and PSP games are pretty cheap too

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—Battery Life

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nintendoswitch

▷ Nintendo Switch uses rechargeable ion lithium battery

▷ Battery life in portable mode is between 2.5 hours to 6.5 hours depending on the software you use (heavy system games like Breath of the Wild takes 3 hours of battery life in portable mode)

▷ It can be recharged on the dock that comes with the Switch where you can continue playing on the TV while recharging

▷ Charging time is estimated around 3 hours if left in sleep mode

▷ The controllers, known as Joy Cons, has an estimated 20 hour battery lifespan when separated from the Console unit

▷  These controllers can be charged when connected to the console when it is charging

▷ For an extra 40 bucks (in Australian dollary doos) you can purchase an optional charging grip for the joy cons that also acts like a traditional controller/pro controller when the joy cons are attached. However it seems like the purchase may not be worth it 👎 as you cannot use these without having it connected to a charge point which kinda sucks and would be better off with a battery pack of its own so you can charge the Joy Cons on the grip when you’re outside with no electric sockets nearby. Probably better off with third party recharge battery packs, if that exists

▷ If in an event where the Switch’s battery dies during gameplay, it will pause the game until the console can be charged so you can continue playing

ps-vita

▷ First Generation PS Vita has a approximate 3-5 hours of battery life when playing games (this depends on the brightness, the processing power for the game, sound level and network connections), 5 hours when watching videos and 9 hours when listening to music (when in stand-by mode)

▷ Second Generation PS Vita adds more battery life due to its remodelling giving you 4-6 hours of battery life when playing games, 7 hours for watching videos and 12 hours when listening to music (when in stand-by mode) so you can convert your PS Vita into a MP3 player (I know I did)

▷ It can be charged via the charger given to you

👍 Thanks to the chargers ability to connect to a laptop or computer you can also charge it via your computer (as long as the computer is turned on). I think you can also connect it to your PS4 and it’ll charge but I haven’t tried so don’t take my word for it

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—Console Storage

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nintendoswitch

▷ Internal memory for Nintendo Switch is 32GB

▷ Portion of this memory is reserved for system use

▷ You are allowed to expand the storage with a microSD card

ps-vita

▷ First Generation PS Vita has a couple hundred megabytes of internal memory, enough for system use

👎 Those who bought first generation PS Vitas had to also purchase a memory card separately that was made only for the PS Vita use just to play their games, these memory cards were often pricey

▷ Second Generation PS Vita models had the improvement of 1GB of internal memory, enough for a couple of physical game cartridges but not enough for a couple of downloadable games

▷ The Playstation TV also had 1GB of internal memory

▷ All three of these console variants needed specially made memory cards by Sony to expand the memory

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—Removable Storage

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nintendoswitch

▷ Nintendo Switch can only use microSD (up to 2GB), microSDHC (up to 4GB – 32GB) and microSDXC (64GB and above) cards

👍  microSD cards are relatively cheap and can be inserted into your computer to organise and transfer stuff stored inside the memory card

▷ You are allowed up to 2 terabytes (2TB) of removable storage

▷ Nintendo recommends getting microSD cards with higher transfer speeds for better game performance

👎 For a while there was no way to back up save data of your games, however there is word of a Nintendo Switch service that will allow you to back up your saves to the cloud… for a price (paid monthly)

ps-vita

▷ PS Vita uses Proprietary PS Vita Memory Cards™ which comes in 4GB, 8GB, 16GB, 32GB and the new and expensive 64GB

👎 These memory cards can be very expensive and cannot be reused with other devices as it only works with PS Vitas (unlike a microSD card which can be reused and formatted for mobile device, camera and Nintendo Switch use)

👎  These memory cards can be hard to come by, especially in countries that are not Japan. Where I’m from they no longer sell these cards, let alone the consoles, in stores and purchasing them online like amazon isn’t the best option when the conversion rate from American dollar to Australian dollar is as weak as a new born giraffe’s legs, so it’s not worth it and now I’m left struggling to manage my PS Vita’s memory to play/get new games

👍 You can back up your save data from your PS Vita to your computer for free (as long as you have the space for it on your computer)

For comparison sake (I think the prices are in USD):

psvitamemorycardvsmicrosd

PS Vita memory card vs microSD card

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—Display / Screen Resolution / Console Dimensions & Weight

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nintendoswitch

▷ Nintendo Switch has a LCD screen

▷ It has a touch screen

▷ The screen for the console unit is 6.2 inches and the resolution one the screen is 1280 x 720 (720p) @ 237 pixels per inch

▷ Screenshots will be saved as jpg files (I don’t think there’s an option to change it to png) and will be in dimensions of 1280 x 720 (I think this is even when the game is docked and in 1080p)

👎 The jpg artifacts/noise can get pretty bad so it’ll be hard to take crisp screenshots without noise showing up (there may be work arounds to getting clearer screenshots in png format but that may include purchasing a screen capture device)

▷ When docked, the resolution output on your TV screen can go up to 1080p via HDMI

▷ Console Unit only (joy cons not attached) dimensions are (width x height x depth): 203.1 mm × 102 mm × 13.9 mm or in inches 8.00 in × 4.02 in × 0.55 in

▷ Console Unit plus Joy Cons dimensions are (width x height x depth): 239 mm × 102 mm × 13.9 mm  or in inches 9.41 in × 4.02 in × 0.55 in

👎 Bringing the Switch out and about may be cumbersome if you only carry around a small purse/bag, especially if you put it in a carry case that expands its dimensions and then put it in your small bag (though for me I have a backpack that can carry absolutely anything, so its not a problem for me)

▷ Weight of the console is 297 g (10.5 oz) and with the joy cons attached it is 398 g (14.0 oz) 

ps-vita

▷ First Generation PS Vita had a OLED screen, while the Second Generation PS Vita model has a LCD screen

▷ PS Vita also has a touch screen

▷ The screen is 5-inch (16:9), screen resolution is 960 × 544 220 pixels per inch

▷ Screenshots will be saved as jpg files, in dimensions of 960 x 544

👎 I ain’t gonna ramble about jpg noise but yeah, PS Vita screenshots also have a bit of jpg noise here and there but what really breaks the camels back is the unusual dimensions the screenshots are saved in (I know its because of the consoles resolution but still). Its kinda sad you can’t use the screenshots you take in games as wallpapers

▷ Dimensions of the First Generation PS Vita is (in height x width x depth): 83.55 mm (3.289 in) x 182 mm (7.2 in) x 18.6 mm (0.73 in) with a weight of 260 grams (9.2 oz)

▷ Second Generation PS Vita also known as PS Vita slim was 20% thinner and lighter than the first model with dimensions of 85.1 mm (3.35 in) x 183.6 mm (7.23 in) x 15.0 mm (0.59 in) and a weight of 219 grams (7.7 oz)

👍 Plus side is that its a bit lighter than a Switch, a little bit smaller than it but still can be a chore to put it in a pocket or a small bag (Nintendo 3DS is a bit more compacted and easier to stow away in bags)

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—Features

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nintendoswitch

▷ Joy Cons that a detachable from the tablet console, said joy cons have many unique features which will be gone into depth in the controller section

▷ Kickstand (as mentioned way above) allows the console to be propped on a table where you can detach your joy cons, sit back and play

👍 This is pretty good because I always find myself looking down at my PS Vita when sitting down and playing as I always rest it above my lap or laying down with the PS Vita way too close to my eyes, so having a tablet-like console standing up on maybe a desk or table and playing without having to break my neck from looking down all the time is a bonus in my opinion

▷ Gives you different options of playing games like on the go, during transit (e.g. bus, train or airplane), at home or at social get togethers where the joy cons of one switch console can become two separate controllers

▷ Touch screen for when you can’t be bothered with the joy cons

▷ Ability to capture 30 second videos of gameplay

👎 However the dimensions of the video is stuck at 1280 x 720, with the final product not having high resolution with 30 frames per second and it can only record in small amount of games

ps-vita

▷ Multi-touch touch-pad found at the back can be used for gameplay interactivity, sadly not a lot of games have used this feature to its full potential

▷ Remote Play with the PS4 and PS3, meaning you can stream a PS4/PS3 game (as long as its compatible with this feature) to your PS Vita where you can continue playing it on Vita for when someone wants to use the TV to watch shows

👎 The only downside to this feature is that you can’t stray too far away from the PS4/PS3 or else the connection between the two consoles will disconnect so you can’t go outside your home to play via Remote Play (sometimes I just find myself staying in the same room as my PS4 when doing Remote Play, walking into the next room always disconnects it)

▷ Purchasing the 3G PS Vita model allows you to have internet access similar to that of a mobile phone

▷ Playstation Vita had a front and back camera for taking pictures

👎  Wasn’t really a high end camera/lens, the photos it took had a lot of grain and was of low quality.

👍 However it was often used in games as an AR feature.

▷ Touch screen for when you can’t be bothered with the buttons and D-pad

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—Controllers

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nintendoswitch

▷ Joy Cons, the Switch’s controllers, have neat features like a ‘HD’ rumble (where the controller’s rumble makes it feel more real), an infrared depth censor that can identify objects and motion gestures, gyroscope for motion control and much more

▷ It would be pretty neat for visual novels/Otomate to use the rumble feature for a bit of immersion but who knows if that’s a good idea or not haha

▷ The Joy Cons can detach and attach to the tablet console, giving you a couple of options with your play style

▷ Said controllers may be too small or too big depending on people’s hands sizes so it might be a 👎 

ps-vita

▷ The controllers are part of the console so if they break you’ll have to either get the console repaired or replace the console all together, so maybe 👎 

▷ The console itself has motion control with its three-axis electronic compass and six-axis motion sensing

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—Portability

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nintendoswitch

▷ The Switch is totally portable with approximately 2.5~6.5 hours of gameplay when fully charged and undocked

▷ Game resolution is usually 720p in portable version

ps-vita

▷ PS Vita is also portable with 3~5 hours (first gen model) or 4~6 hours (second gen model) of gameplay when fully charged

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—Home Console option

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nintendoswitch

▷ As a hybrid console, the Switch can seamlessly go from portable mode to home console mode with the dock

▷ When docked, game resolution can go up to 1080p with HDMI

ps-vita

▷ The PS Vita cannot become a home console

▷ However you can drop about 90 Australian bucks or less (depending how cheap it is now) to buy a discontinued product known as the Playstation TV ™ where you can put your PS Vita game cartridges in and play it on your TV, using a PS3 or PS4 controller to play your games

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—Games & Software

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nintendoswitch

▷ Currently, Nintendo Switch’s game library is limited and so far there’s only two otome games on the Switch by Dogenzaka Lab/D3P such as The Men of Yoshiwara: Kikuya and The Men of Yoshiwara: Ohgiya (both having a mature rating). However, seeing that the console is just a year old it’s understandable that there is not a lot of variety in its library

▷ One problem for otome game consumers is that there may be a majority of them who have no interest in the current titles on the Switch, so buying the console for just a couple of otome games to release in 4 months from now wouldn’t be wise in their minds

▷ There is no browser, social network apps and streaming apps (e.g. Netflix and Youtube) on the Switch as they wish to keep the Switch dedicated to games (however you can still share screenshots to your facebook and twitter, but you can only upload one photo per tweet/post so 👎 )

▷ There is also no music player so you can’t use it for playing your playlist

ps-vita

▷ Despite lack of interest from Western game developers, there are still PS Vita games being made; RPGs, a couple of indie games and visual novels are the only games keeping the PS Vita afloat

▷ The PS Vita is still a reliable home for otome games, with many games planned to release this year so there may be no rush for consumers to rush to get the Switch

▷ There is a browser, some apps to watch videos and listen to music you transferred into your PS Vita, as well as a couple of useful apps like twitter

👎 However they have stopped updating the twitter app for the Vita since god knows when so its still stuck on the old format of photos deducting from the character limit, character limit is still at 140 characters and you can only upload one screenshot

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—Regional Limitations

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nintendoswitch

▷ Unlike previous Nintendo consoles, the Nintendo Switch is region free

ps-vita

▷ PS Vita has always been region free

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—Digital Distribution (Nintendo eShop | Playstation Network)

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nintendoswitch

▷ With the Nintendo eShop you can access different country’s eShops and get region exclusive demos and games, all you have to do is set up a separate Nintendo account by following the video below and you can just easily swap between each account:

▷ Thanks to one of the Nintendo Switch updates, it is now possible to pay for games through paypal which means in theory you can bypass the restriction of paying with credit cards or prepaid cards from other countries such as Japan. You must set up a Japanese paypal account for this to work but you can use your usual credit/debit card from your country, there are probably more detailed explanations elsewhere on line so be sure to research before attempting because I’m not 100% correct if it does work

 👍 This means its easier to import Japanese otome games without having to pay extra for shipping etc when purchasing downloadable versions (that’s if you don’t want to purchase a limited edition of an otome game)

ps-vita

▷ You can create a Japanese Playstation Network account to access Japanese games however its much more cumbersome to switch between two accounts on one PS Vita console as shown in this video:

▷ This technique also requires you to have two (or more if you want to have more accounts from different countries) PS Vita memory cards

▷ To add funds to your Japanese (or American, Europe etc) PSN account you’ll either need a credit card or prepaid card of the target country, seeing its a bit hard to get a credit card a prepaid card is your best bet however they can be pretty expensive when purchasing from online stores (like play asia who is notorious for price mark ups), which is a 👎  for me

▷ You could probably use the Japanese Paypal method but I’m not sure if that’s 100% foolproof but here’s instructions on how to add funds to a PSN account using a paypal. Heck, I checked if I could use the paypal option on my American PSN account on my PS Vita and it said “PayPal cannot be used”, so maybe you could add funds via paypal when on PS4 or PS3?

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—Localisation

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nintendoswitch

▷ There may be fears about otome games being censored if they were localised on the Switch, mainly because of the botched/censored localisation of the past by Nintendo’s Treehouse division (see Fire Emblem Fates and Tokyo Mirage Sessions ♯FE ). These were first party games which means it was only natural for Nintendo to do in-house localisation, so I don’t think Nintendo Treehouse’s Localisation team would touch Otomate’s games seeing they’re more like third party games

▷ If they were to get localised otome games on the switch it would be more likely be ports of previously localised games, preferably on the PC where the resolution of the game is improved from the PS Vita’s 960×544 resolution, like The Men of Yoshiwara or if Aksys Games is willing to give Switch a try in terms of localisation (I’m not sure if they have the tools [e.g. Switch Dev Kit] or resources to do it though). I wouldn’t put my hopes in Idea Factory International to localise otome games to the switch because they’re too busy localising titty games (and often Hakuouki)

ps-vita

▷ The PS Vita does have a dedicated company (Aksys Games) to localise a small handful of otome games each year, however there’s still a few gaps of games that will go unlocalised and they mainly focus on Otomate titles *looks into the distance hoping for KLAP, Binary Star, Side Kicks and Kenka Bancho Otome localisations*

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—Future Prospects for the Console

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nintendoswitch

▷ The Nintendo Switch is still pretty young and has some time to grow

▷ Its also Nintendo’s sole console (besides Nintendo 3DS that is slowly petering out) which means they’ll focus to improve on it in future variants and continue to support it–especially when the console has been pretty successful in its first year

▷ If the Otomate games sell well in Japan there may be chances of getting otome game themed decals and carry cases for the Switch like when Playstation Japan made a special PS4 for Code:Realize

ps-vita

▷ Sadly, Sony/Playstation has no interest in improving the PS Vita or even making a successor as “the climate is not healthy” for a PS Vita successor as said by Shuhei Yoshida (president of Sony Computer Entertainment Worldwide Studios), you can read more about it here, mainly blaming the popularity of mobile gaming for the cause of it… But it makes you think if they are also to blame for giving up on the PS Vita too quickly 🤔

▷ Which is a bit worrying about PS Vita’s future if visual novels and RPGs all migrate to the Switch. We’ll have to see how much longer the PS Vita will last. Plus E3 is just around the corner so who knows what Sony will announce this year

EDIT: So it’s official that Sony America and Europe will cease production of physical PS Vita game cards (Kotaku Article here) by the end of Sony’s 2018’s fiscal year–which is March 31st, 2019. This means digital games will still be available however you will no longer be able to purchase physical games once stock runs out.

For English speaking Otome Game fans this means that in the near future it may not be possible to purchase physical games of localised otome games (you can still purchase digital releases). For Otome Game fans that import japanese otome games it may not have any affect as it is unknown if Sony Japan will cease production of it’s physical PS Vita games.

This is just another nail in the coffin for the PS Vita in the West.

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—Price

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nintendoswitch

▷ Prices vary between regions, for the console pack (includes the switch, two joy cons, a dock, chargers and a grip for the joy cons + etc):

US$299.99

JP¥29,980

£279.99

€329.99

AU$469.95

(As you can tell, games and consoles in Australia are expensive as hell)

▷ Separate accessories can be pretty pricey especially the pro controller which is sold at around 80+ Australian rubles

ps-vita

▷ Prices may vary depending on the region (that’s if you can still purchase a brand spanking new PS Vita model), used PS Vita prices may be cheaper. I can’t get a good grip on the estimated price for a PS Vita right now so I’ll do my best:

US$199~$249.99

JP¥18,000 (JP¥20,498 at most)

€199

AU$???*

*Good luck finding a PS Vita in Australia

▷ PS Vita would be the cheapest option right now but in the long run there might be a day when the PS Vita will be replaced, just like how the PSP was and we all gotta move on some time soon, hopefully you can get a PS Vita with a price lower than the ones listed above

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My best advice is to wait on purchasing a Nintendo Switch. These days consoles get new models after a while, these new models usually have improvement that the originally launched console lacked so best to just wait, especially when there is not a lot of otome games coming out this year so no rush here. There’s a few things that need to be addressed with the Switch that can be improved in a revised model, best to keep that in mind.

If you want to purchase a Switch this year then maybe wait for when its on sale (like the end of financial year sales or even holiday sales like black friday/cyber monday). I’m trying to just wait and see even though I’ve been meaning to get one so I can play me some Bayonetta, but who knows if Nintendo will announce something at this years E3 or next years E3.

There’s still development on PS Vitas this year so there’s no need to rush. With the PSP’s life cycle they were still making games for that console despite having some PS Vita otome games being made at the same time, it prolly lasted a good 2 or more years after the beginning of moving to the PS Vita. Plus, there’s no knowing if all the PS Vita games will be ported to the Switch so it’s prolly best to keep the vita around and wait for games to get cheaper as otome games for the Switch rises.

Anyway that’s my hot take. I hope this post wasn’t too long haha.

Thanks for reading!

Posted by

Playing otome games by moonlight, suffering by daylight.

2 thoughts on “[Otomate×Nintendo Switch] The Pros and Cons of Otome Games on the Nintendo Switch and Playstation Vita

  1. Great insights regarding the pros and cons of both consoles! Portability / Hand held wise, I like my VITA (because I have small hands lmao) but its battery life is such a pain! (4-5 hours of playtime). The switch on the other hand can last up to 8-10 hours as per my experience (if you’re just playing Visual Novels that is). For price, I got my vita recently (2016) for $239 from Amazon and the switch (2017) was like $350 (with the pro controller). I do love the VITA’s back up feature. The switch doesnt have a third party back up feature but it had 32GB for extra storage which is convenient since all the otome games for switch are only downloadable contents. Now hopefully, they’ll take in to consideration to have physical otome games for the switch in the future but I highly doubt they’ll have those soon though. D:

    Liked by 1 person

    1. Usually Aksys Games makes physical copies of their localised otome games (tho I hardly see those physical copies in Australia because PS Vita games are already dead and otome games are too much of a niche for stores to stock them) but I think they can only make physical PS Vita games at the moment, I’m not sure if they’ll be able to make physical copies of switch games just yet.
      Again, I wouldn’t put my hopes in Idea Factory International to supply physical localised otome games seeing they only do Hakuouki games.
      But I’m sure the Japanese otome games will have physical releases.

      Liked by 1 person

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