This year I’ll be doing the yearly recap & review posts a bit differently, I’ll be doing separate posts for each review subject so it’ll be posted for each week in December and finally doing an overall recap post at the end of the month.
I’m splitting things up because I won’t be available to blog during late November/whole of December as I’ll be overseas with no internet access, or at least no regular access.
This week I’ll be recapping and reviewing otome games that I’ve played in 2017 or at least, the very small handful I played (I’m so sorry I’ve failed you guys).
2017 Games Recap (otome)
This year wasn’t eventful for me in getting and playing otome games. I kept telling myself to wait until they’re cheap and now I’m here with just 3 games, one fully completed and reviewed, another I put on hiatus and I haven’t picked it up since and the last one I bought which was the KLAP FD which I’ve yet to even play it.
Wanted to take a break from console otome games as I was cautious about which game would be good or kusoge as well as trying to budget my money lol. I’ll try to get back into the groove of things, hopefully I can clear the backlog I’ve got when I’m on holiday where there’s no internet and hopefully I’ll keep reviewing.
Also poppin’ the smallest bottles for this year as I finally made a review for a console otome game… even if it was a bit messy. Not gonna give myself huge pats on the back for that feat seeing that it’s not much but it’s still a step forward. Anyway, onwards to the reviews/recaps.
Haitaka no Psychedelica // (Fully Completed)
This was actually a game that released in 2016 but because of my backlog I couldn’t get around to playing until now (I dropped Beast and Princess for this and I gotta say it was goddamn worth it).
I played this to completion if I remember correctly, I had to replay the game twice because I got this bug that wouldn’t allow me to get the true end because I sequence broke it but damn, the tears and the time spent playing this game was worth it. It was a wonderful narrative I enjoyed it thoroughly despite me crying through it 70% of the time. It’s like one of those bittersweet fairytales and you just wish everyone can get their happy ending but in reality it ain’t so easy to achieve it.
I hope when they localize this and it’s previous game that they do it justice and putting it through quality assurance a bunch of times to make sure shit ain’t broke. I wouldn’t call my Japanese great but I still understood what was going on–despite not playing the first game: Kokuchou no Psychedelica which I highly suggest should be played first before Haitaka because there’s a lot of references between the two but you can still get by without the first. Probably my number 1 otome game of the year, but that’s kinda easy to say when I only played 2 otome games this year.
I’d suggest not to be too hyped up about the romance in this game, it doesn’t really smother you with those doki-doki scenes like most otome games do, the romance parts are more or less the cherry on top of the well thought out story telling even if most routes end bittersweetly. I still ain’t over [redacted].
The writer(s) for the Psychedelica series deserves a huge pat on the back, y’all made me cry like a baby.
You can check out my really messy and extremely long (I’m not exaggerating) review on Haitaka no Psychedelica here.
Side Kicks! // (Hiatus)
I haven’t gone too far into this game, I’ve just entered Chika’s route and stopped at the point the heroine and Chika confessed to each other (usually that’s when I lose a bit of interest especially when it’s not near the end and it’s in the middle of the route lol). I’ve been on hiatus ever since 😆
So far I’ve found it quite entertaining, I had a few laughs here and there and it kinda felt like I was watching a crime show–but with a little humor sprinkled here and there. I was meant to pick it up but I kept delaying it and then the incident happened early this year and it’s never been the same since haha…ha. However I do intend on getting back to playing it, I had a lot of fun playing it and I’d like to know the other characters (they all seem to have their own cute sides to them).
Also appreciating the collaborative effort between eXtend and toy box–well, especially toy box’s contribution on this project considering they do a great job with the visuals of this game, from cutscenes to all that animation jazz, they really have a knack with elevating visual novels with moving pictures to make them seem more “life like”. Yeah, that’s about all I have to say.
Stay tuned for next week where I do recaps and reviews for the mobile/browser games I played in 2017. Now that one is gonna be a long one, most of my time this year was spent messing around with mobile games ngl.